The Witch is a summoner and curse caster who supports your team by spawning Skeletons and applying Undead trait effects. She’s not built to deal direct damage herself, but the value she brings over time can overwhelm teams that aren’t prepared for constant pressure.
Attribute | Value |
---|---|
Elixir Cost | 4 Golden Elixir |
Primary Trait | Undead |
Secondary Trait | Avenger |
How She Works
- Spawns Skeletons periodically during battle
- Applies Undead trait curse, reducing enemy HP and setting up bonus damage from Undead units
- Avenger trait increases her damage when allies fall, scaling her threat late into a round
- Her summoned Skeletons benefit from Undead synergies, including curse bonuses and stacking pressure
Strategy Tips
- Place her in the backline, away from Assassins and AoE threats
- Use her with Skeleton King or Royal Ghost to fully exploit the Undead curse synergy
- Her Skeletons can tank hits, disrupt targeting, and enable surprise turnarounds
- She works best in long rounds where her minions have time to stack
Best Uses
- Slowly overwhelming the enemy with minions
- Enabling Undead trait bonus damage against cursed units
- Turning losing rounds into wins when Avenger damage kicks in late
- Pairing with Archer Queen, P.E.K.K.A., or Spirit Empress for protection and synergy
Quick Verdict
The Witch is a backline support summoner that grows stronger over time. If protected, she’ll flood the board with Skeletons, weaken enemy frontlines, and scale into late-game threats with Avenger. Use her when you want attrition, curses, and constant pressure.