Barbarians is one of the most accessible and efficient frontline troops in Merge Tactics. For just 2 Elixir, you get a high-speed melee attacker who serves multiple purposes:
- Absorbs early hits
- Chunks down enemy tanks
- Activates Clan or Brawler traits cheaply
- Supports high-cost backliners like Archer Queen
He’s not flashy and doesn’t come with a special ability, but that’s the point. He’s a utility troop through and through, one you’ll include not because he dominates the board—but because he helps everyone else on your board dominate harder.
Card Overview
Attribute | Value |
---|---|
Elixir Cost | 2 Golden Elixir |
Primary Trait | Clan |
Secondary Trait | Brawler |
Attack Type | Melee (Single-target) |
Special Ability | None (relies on high attack speed) |
What He Brings to the Table
- Low-cost trait activator (great for synergy decks)
- High attack speed (finishes weak enemies quickly)
- Decent survivability when paired with Brawler or Clan bonuses
- Can protect squishy backline DPS like Archer or Archer Queen
He’s also a great pick in early-game merge strategies, where you just need someone to hold a spot, trigger a trait, or merge later for better units.
Stats Breakdown
Level | HP (★) | Damage (★) | DPS (★) | HP (★★★★) | Damage (★★★★) | DPS (★★★★) |
---|---|---|---|---|---|---|
3 | 700 | 66 | 66 | 5,282 | 181 | 181 |
6 | 745 | 71 | 71 | 5,620 | 195 | 195 |
9 | 790 | 75 | 75 | 5,960 | 208 | 208 |
12 | 836 | 80 | 80 | 6,303 | 222 | 222 |
15 | 883 | 84 | 84 | 6,649 | 235 | 235 |
His damage per second stays solid across star levels thanks to very high base attack speed, making him a reliable consistent damage dealer in the early game.
Trait Breakdown
Clan (Primary Trait)
- Activates at 2 / 4 / 6 units
- At 50% HP: Clan troops gain:
- Healing over time
- Attack speed boost
- Trait effects scale with more Clan units
Why It Works for Barbarian:
- His low HP means he reaches the 50% threshold quickly, triggering the buff early.
- The attack speed boost makes him even faster, letting him clean up swarms or assist against tanks.
- When paired with Archer or Archer Queen, you get low-cost Clan activation that boosts your entire setup.
Brawler (Secondary Trait)
- Activates at 2 / 4 / 6 units
- Grants +50% / +100% HP to all Brawler-tagged troops
- Buff only affects Brawler units
How Barbarian Benefits:
- Boosts his fragile HP pool into tank-worthy territory
- Works perfectly with:
- Prince (charge + stun)
- Giant Skeleton (delayed death bomb)
- Mega Knight (AoE stuns + frontline anchor)
Brawler turns Barbarian from “fast attacker who dies quick” into “sword-swinging brawler who lasts long enough to matter.”
Best Ways to Use Barbarian
1. Cheap Trait Enabler
Need to trigger Clan or Brawler without spending 4–5 Elixir? Drop a Barbarian.
He’s a plug-and-play synergy activator, especially in builds focused on:
- Clan + Archer Queen
- Brawler + Prince/Giant Skeleton
Use him in early rounds or as a filler to hit trait breakpoints for powerful buffs.
2. Reliable Frontline Unit
Barbarian makes for a solid frontline in:
- Fast-cycle comps
- Merge-economy decks
- Archer Queen-centered builds
He buys just enough time for your Rangers or Blasters to scale up.
3. Merge Bait
Because he costs only 2 Elixir, Barbarian is a good candidate for merge cycles:
- Use him to trigger early traits
- Then merge into stronger units (especially with Spirit Empress or Goblin trait)
Top Allies & Combos
Troop | Why It Works |
---|---|
Archer | Shares Clan; activates synergy cheaply |
Archer Queen | Great backline carry; gets Clan buffs while Barbarian tanks |
Valkyrie | Juggernaut tank; shares Clan synergy |
Prince | Brawler frontliner + stun setup |
Giant Skeleton | Synergizes with Brawler + post-death damage combo |
Sample Build: Clan–Brawler Utility Core
Slot | Troop | Traits |
---|---|---|
1 | Barbarian | Clan, Brawler |
2 | Archer Queen | Clan, Ace |
3 | Archer | Clan, Ranger |
4 | Valkyrie | Clan, Juggernaut |
5 | Prince | Noble, Brawler |
6 | Giant Skeleton | Undead, Brawler |
Activated Synergies:
- Clan (4): HP regen + attack speed buffs
- Brawler (4): Max HP bonus for Barbarian, Prince, Valkyrie, Giant Skeleton
- Juggernaut (1): Can be activated with another frontline tank
When Not to Use Barbarian
Situation | Reason |
---|---|
Facing assassins | He can’t protect the backline well from dash-jumping troops |
No Clan or Brawler traits in comp | Then he’s just a disposable unit with no real value |
High-damage AoE meta | He doesn’t survive long against Executioner, Witch, or Mega Knight splash |
Final Thoughts
Barbarian isn’t meant to carry games. He’s meant to enable, support, and soak, all for just 2 Elixir. When used in the right build, he can activate key traits, deal surprisingly consistent damage, and buy time for your win conditions to shine.
Use him when:
- You need a low-cost unit to activate Clan or Brawler
- You’re running Archer Queen, Prince, or Giant Skeleton
- You’re playing a trait-heavy comp that needs setup time
Avoid him when:
- You can’t capitalize on his traits
- You’re playing against heavy AoE or dash comps without protection