The Baby Dragon is a ranged area-damage troop designed to burn down groups of enemies while staying safely tucked away behind your frontline. It deals splash damage with each attack, making it perfect for punishing clustered troops or breaking up frontlines that rely on numbers over strength.
At 4 Elixir, it’s a mid-cost unit — durable enough to stick around and strong enough to shift the outcome of a fight when positioned right.
How It Works
- Attacks in arcs or lines, damaging multiple enemies per shot
- Has moderate attack speed and splash damage
- With Fire trait, it gains stacking bonus damage each time it defeats an enemy
- Blaster trait boosts its effectiveness against distant targets and increases damage over distance
The more enemies it kills, the stronger it gets — and thanks to its AoE attacks, it can easily rack up kills in clustered battles.
Traits Breakdown & Baby Dragon Best Build
Fire (Primary Trait)
- After defeating an enemy, Baby Dragon gains bonus damage
- The effect stacks, meaning the longer it survives, the harder it hits
- It synergizes best with comps that feed it early kills, like swarms or low-HP enemies
Blaster (Secondary Trait)
- Gains bonus damage at longer range
- Higher star levels often expand its splash radius or damage output
- Best used from a safe distance to take advantage of this scaling
With both traits active, Baby Dragon becomes a powerful long-range AoE bruiser that starts slow but scales fast.