Witch

The Witch is a summoner and curse caster who supports your team by spawning Skeletons and applying Undead trait effects. She’s not built to deal direct damage herself, but the value she brings over time can overwhelm teams that aren’t prepared for constant pressure. Attribute Value Elixir Cost 4 Golden Elixir Primary Trait Undead Secondary … Read more

Musketeer

The Musketeer is a single-target ranged unit that packs a punch. She deals high knockback damage and is especially useful against frontline units, where her pushback can disrupt enemy positioning. While she fires slowly, every shot counts — and it only gets stronger when paired with her traits. “One shot, one push — a sharpshooter … Read more

Electro Giant

Electro Giant is a frontline control tank that shocks enemies who attack him, reflecting damage and briefly stunning them. He’s built to disrupt melee attackers, slow down pushes, and stall long enough for your backline to clean up. Attribute Value Elixir Cost 3 Golden Elixir Primary Trait Electric Secondary Trait Avenger Electro Giant is a … Read more

Electro Wizard

Electro Wizard is a ranged control unit that excels at stunning enemies and interrupting their abilities. He’s not a raw damage dealer — instead, he’s all about timing, disruption, and turning enemy momentum against them. How He Works Strategy Tips Best Uses

Dart Goblin

The Dart Goblin is a high-speed ranged attacker with low HP, low base damage, but blisteringly fast attack speed. His job isn’t to hit hard — it’s to hit constantly. When combined with the right traits, this dart-spamming goblin can melt enemies down faster than they can react. He’s fragile, but if you can keep … Read more

Wizard

The Wizard is a ranged AoE caster who excels at burning down multiple enemies at once with his fireball-style attacks. At just 2 Elixir, he’s one of the cheapest sources of splash damage in the game, making him a great pick in trait-heavy, cycle, or control-focused builds. While he lacks strong base stats, Wizard makes … Read more

Baby Dragon

The Baby Dragon is a ranged area-damage troop designed to burn down groups of enemies while staying safely tucked away behind your frontline. It deals splash damage with each attack, making it perfect for punishing clustered troops or breaking up frontlines that rely on numbers over strength. At 4 Elixir, it’s a mid-cost unit — … Read more

Skeleton Dragon

Skeleton Dragon is a low‑cost ranged unit combining Undead synergy (curse / bonus damage to cursed enemies) and Ranger mechanics (likely ranged buffs, speed over distance, etc.). Because cost is low, it offers good flexibility in trait builds and helps with synergy activation. Trait Synergies Undead (Primary Trait) Ranger (Secondary Trait)

Barbarians

Barbarians is one of the most accessible and efficient frontline troops in Merge Tactics. For just 2 Elixir, you get a high-speed melee attacker who serves multiple purposes: He’s not flashy and doesn’t come with a special ability, but that’s the point. He’s a utility troop through and through, one you’ll include not because he … Read more

Valkyrie

Valkyrie is one of the most cost-efficient frontliners in Merge Tactics. For just 3 Elixir, you get a troop with high health, a 360° area attack, and traits that make her harder to kill the longer the match goes on. She’s not flashy. She doesn’t jump or summon. But in chaotic, crowded fights, her axe … Read more