The Goblin Machine is a fast-attacking melee troop who gains access to a rocket-launching back weapon. After a certain number of melee hits, he fires a rocket at the farthest enemy, dealing bonus damage and stunning for 1.5 seconds. As his star level increases, rockets fire more often and hit more targets, turning him into a backline control menace.
Special Ability: Rocket Launch
Triggered by hits (every 3 → 2 → 1 hit, based on star level).
Targets the farthest enemy unit(s).
Effect: Deals 150% of his base damage and stuns for 1.5s.
At higher levels, rockets target multiple enemies at once.
Star Level
Hits to Fire
Rocket Targets
★
3
1
★★
2
2
★★★
1
3
★★★★
1
6
At ★★★★, every hit launches a 6-target rocket barrage—making Goblin Machine a machine gun of crowd control.
Trait Synergies
1. Goblin (Primary Trait)
Activates at: 2 / 4 / 6 Goblin units
Effect: Free troop at start (Spear Goblin or Goblin), merge fuel, or field filler.
Bonus with Goblin Machine:
Free Goblin units = free elixir or trait activation.
Goblin Queen can spawn Goblin Machine clones on enemy deaths.
Pairs well with Spirit Empress, who thrives on merge cycling.
2. Juggernaut (Secondary Trait)
Activates at: 2 / 4 / 6 Juggernaut units
Effect: Applies shield blocking crowd control and reducing damage.
Bonus with Goblin Machine:
Immunity to CC lets him keep swinging (and firing rockets).
Makes him resilient vs Mage, Electro Wizard, and even other Goblin Machines.
The Juggernaut shield can also protect nearby non-Juggernauts.
Base Stats
Stat
Value
Hit Speed
1 sec
Attack Range
1 Hex
Movement Speed
Medium
Critical Chance
15%
Level Scaling (Base Stats)
Level
HP
Damage
DPS
9
1,084
78
78
10
1,106
80
80
11
1,128
82
82
12
1,152
83
83
13
1,175
85
85
14
1,199
87
87
15
1,222
88
88
Star Scaling
Star Level
HP
DMG
DPS
★★
1,951
110
110
★★★
3,511
153
153
★★★★
6,320
213
213
Goblin Machine’s DPS more than doubles at ★★★★, with massive backline disruption from rocket spam.
Strategy Tips
1. Frontline Disabler
Despite being melee, Goblin Machine’s real threat is to the backline.
Place him front-center to guarantee early hits → early rockets.
His high HP ensures he survives long enough to cycle rockets into key ranged units.
2. Synergize With Merge Economy
Combine with Goblin Queen, Spirit Empress, or Goblin trait synergy to:
Farm free Goblin Machines
Merge for elixir
Push him to ★★★ or ★★★★ more easily
3. Shut Down Backline Threats
Use him specifically to stun high-priority ranged enemies:
Electro Wizard
Ranger
Princess
Witch
Pair with AoE troops like Mega Knight or Executioner to clean up after rockets hit.
4. Stack Juggernauts for Anti-Control
With Juggernaut (2–4) active, he can ignore:
Mage’s freeze
Electro Wizard’s shock
Bandit’s dash
This keeps his rocket cycle going, even against control-heavy decks.
Best Allies
Troop
Why It Works
Goblin Queen
Spawns clones of Goblin Machine on kill.
Spirit Empress
Boosts off frequent merges of free Goblins.
Mega Knight
Follows up stunned targets with AoE slam.
Princess
Safe backline chip while Goblin Machine stuns.
Knight
Frontline tank that activates Juggernaut.
Recommended Build (Goblin Machine Core)
Slot
Troop
Traits
1
Goblin Machine
Goblin, Juggernaut
2
Goblin Queen
Goblin, Noble
3
Spirit Empress
Clan, Mage
4
Knight
Juggernaut, Noble
5
Mega Knight
Juggernaut, Brawler
6
Princess
Ranger, Noble
Synergies Activated
Goblin (4): Free Goblins + clone potential
Juggernaut (4): Anti-CC shield
Noble (2): Support for Goblin Queen/Princess
Potential Mage (2) if using Mage trait troop instead of Princess
Counters and Weaknesses
Counter Type
Explanation
Displacement Units
Bandit, Goblin Machine (mirror), knockbacks
Anti-Shield Units
Units that ignore Juggernaut shield or bypass frontline
High Burst
Units that delete him before he can fire rockets
Counter Units to Watch Out For:
Bandit – Avoids rocket damage and stuns him.
Skeleton King – Shield ignores knockback/stun, kills quickly.
Dark Mage – Might bypass frontlines and snipe Goblin Machine early.
The Goblin Machine is a frontline disruptor that punishes the enemy’s most protected units by firing rockets at their backline. His fast attack speed, CC capability, and synergy with Goblin economy makes him extremely flexible—especially in clone, merge, and trait-heavy decks.